This is a really good presentation by Daniel Floyd on how creators video games need to stand up and defend what they create and not abandon it when the going gets tough and they face criticism. Just like any other artform.
Update
Lately it’s been kind of quiet on my website and I wanted to let you guys know that I’ve got tonnes of stuff to post, but no real time to put them in a proper format and post it. For instance, I’ve had a half written District 9 review waiting to be finished but the pace of things has picked up a little in recent weeks, especially at work, so I don’t have much time. Especially my new shadowrun section has suffered from this and has been for a while now. Hopefully my time will free up a little bit soon and I can dedicate some headspace to sitting down and banging out a few things I wanted to post. In any case, thanks for your patience!
C’était un rendez-vous – A Short Film
A long time ago, in the Year of Napster, I remember stumbling across some videos made my some crazy Scandinavians where they took their super-cars and drove through the early morning city of Stockholm at breakneck speeds. By the end of the 45 minutes of driving they were being pursued by several police cars, which seemed to be the point of it all. Today, I found a similar video, shot in 1976 by French filmmaker Claude Lelouch using a gyro-stabilized camera stuck to the bumper of a Ferrari 275 GTB, driven by a good friend of his, a professional F1 driver at the time. The eight and a half minute joyride completely rocked my morning. The ending is absolutely amazing.
D4L
Damaged 4 Life, baby!