Tonight, we finished another D&D campaign under the leadership of DTH, who really ramped up the challenge this time. I don’t get to play very often, and of the few times I’ve been able to be a player over the last decade, I’ve rarely gotten as emotionally invested in a character as I’ve been with Leman, my warrior-priest. I built my character slowly and logically and I’ve enjoyed every step of the way.
The one thing that I’ve noticed with the third edition rules that we use, is that you level up more often than you do under the second edition rules that I’ve spent most of my D&D career using. Once every three or so session we seemed to level, which I thought was a bit much. It wasn’t because of XP rewards that were too high, but rather that the amounts you needed to gather before climbing another level was much more evenly spaced. In second edition the XP targets per level were almost exponential, so it took longer and longer each level.