Tag: Toruviel

Toruviel – Current

Weapon Type

Martial melee weapon (longsword), 1d8 damage, Finesse, Versatile (1d10) (requires attunement by an elf or half-elf of non-evil alignment)

Description

Toruviel is a double edged longsword with near unmatched balance and surprisingly light in weight. As a result, it can be wielded with exceptional dexterity. Runes adorn the center of the blade which are obviously elven, but so old that only the oldest living elves could have a chance of deciphering them. The blade is made of a brightly polished metal which almost seems to shine with an inner light. The guard is made of brass and metal, and the two-parted heft has tightly braided metal wire tightly wound top to bottom. The craftsmanship is second to none.

Abilities

While holding Toruviel you gain darvision out to a range of 120 feet.

Attack Bonuses

Bonus to hit: +1
Bonus to damage: +1

Air Blast

While holding Toruviel, as a bonus action, you can send a blast of air out of the sword. The blast area is a 5 ft wide, 20 ft long. Anyone caught in the blast area must make a Strength saving throw or be pushed 15 ft away from you. Creatures who are one size category smaller than you in weight, get a disadvantage to their saving throw. Creatures who are one size category larger than you in weight, get an advantage to their saving throw. Two size categories smaller or larger than you in weight, automatically fail or succeed, respectively. Additionally, for each size category you are below medium in weight, you can propel yourself into or through the air by 20 ft.

Bard’s Experience

While attuned to Toruviel, you are proficient with the lute. You also gain proficiency and Expertise in History, Performance, and Persuasion.

Blade of the Aeromancer

While holding Toruviel, you gain a +1 bonus to spell attack rolls. In addition, you can ignore half cover when making a spell attack.

Blessing of the Aeromancer

While attuned to Toruviel, you gain an extra sorcery point. In addition, you can apply a second metamagic option to a spell.

Feathers and Lead

While holding Toruviel you can adjust your weight relative to your normal weight. It allows you to shift your weight between two size categories below your own, and one size category above your own. If you’re a medium humanoid, you can shift down to small and tiny, and up to large. Each shift down diminishes your weight to one-eighth of the previous category, while each shift up multiplies your weight by eight.

Additionally, as a reaction, you can cast Feather Fall on yourself (and yourself alone, unlike the spell) while carrying Toruviel.