Draining

I swear, this thing might kill me. I’m still plugging away at Corrosion and the combat mechanisms in particular. The pathfinding is done, it works, but it’s anything but fast. Limiting the searches to about 200 tiles or so seems to help with the speed and makes the game slightly more playable, but it creates strange situations where pursuing enemies break off the pursuit through a corridor when they find their path blocked by their friends. I think I’m going to have to find a reliable way where they ignore their friends in terms of finding a path, but respect them in terms of getting in line. That way they’ll continue pursuit but never overtake their friends until a space in the corridor opens up.

Why is it going to kill me? Well, these musings keep my preoccupied throughout the day. Whenever I have a free moment, there’s only so many topics that my mind wanders towards, and Corrosion is on that list. (Together with finding a possible place for a friend when she arrives back in Amsterdam soon, my soon-to-be-unemployed sister and her financial situation, my work, my Shadowrun game, Jiu Jitsu, etc.) So today, while I was walking to work, I nearly got myself run over by a bus because I had been preoccupied with figuring out this pathfinding problem. The adrenaline dump of a near-death experience quickly brought my mind back to reality, but simultaneously drained me of a lot of my energy. Funny how that happens.

Leave a Reply