alt.shadowrun.x

Over the last few weeks, I’ve been working on a concept for an alternate Shadowrun campaign that I’ll probably get to run somewhere early 2014. Right now, most of the fruits of this labour are a bunch of small disconnected documents with ideas in it, which I’m going to try and expand upon and post here as consistent campaign setup.

Currently, I have no working title just yet, but it’s going to be a non-canon, unconventional Shadowrun campaign in which the fantasy humanity meta-types (orcs, trolls, dwarves, elves) have been replaced by different types of human mutations and magic has been limited to sorcery and physical adepts and changed to psionics. This, of course, has radical consequences for the history, so I’ll supply an alternate history as well.

Another change is that we’ll start transitioning from SR3 to SR4, mostly in the hope to utilise the new hacker/rigger rules. As a result, the year will likely be 2070 or so, but with the alternate history, it won’t really matter much.

More on this later.

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