Tag: A Royal Sickness

Arrival at the Sunken Temple

Previously, the heroes made their way down the river from Blackbough in search of Xamael the Defiler’s location deep in the heart of Eastmarsh. They met a friendly Acadian family who told them a little about their destination, a location known as Wyrmblood Lake. The Acadians also shared that they had brought other visitors of lord Oswin downriver to the same destination several months before; Fedor and his retinue, which included a haughty woman going by the name of lady Mildred.

Eventually the heroes said goodbye to the Acadians and headed north into the Eastmarsh heartland, pushing ever closer to Wyrmblood Lake. That night, while they had made camp and James was keeping watch, a band of quicklings attempted to rob the heroes while they slept, making off with one of Emrys’ precious artifacts; the bone flute which played a haunting tune. Luckily they managed to capture one of the quicklings, who had made his way into James’ bag and had drank himself into a stupor.

First Day, Third Ride, Autumn Red, 1262

(Silvermoon in low sanction. Bloodmoon is waxing. Darkmoon is waxing.)

Having recovered a bit from the attack of the quicklings, the heroes turned to their unconscious captive. James quickly bound both his hands and feet. He appeared to be just under two foot tall, with a lithe and slender build, dark blue skin and long white hair. He wore a finely threaded, green doublet, embroidered with gold thread and matching trousers and shoes. He carried on him a sword the size of a small dagger.

When the quickling regained consciousness, the heroes learned that his name was Wynn and that he served the “King of Swamp and Darkness”, a title that belonged to Kalauranthalasis, a “forest dragon”, also known as the “Noxious One” and the “Serpent Sting.” Xamael had enslaved him and used the dragon to command the large number of lizardfolk in the area to do his bidding. The lizardfolk worshiped Kalauranthalasis as a god and Xamael exploited that fact. The quicklings were the dragon’s spies; his eyes and ears all over the swamp.

Wynn could also describe Wyrmblood Lake, the ziggurat at the heart of the lake as well as some of the interior, but he was initially reluctant. Luca used his arcane powers of persuasion to smooth the way with the quickling and once Wynn understood that the heroes stood to oppose Xamael, he was keen to help them achieve their goal. The heroes eventually let him go, and an understanding was reached that the quickling would help the heroes, using the bone flute as collateral. James used the remaining supplies of his healing kit to patch Luca up before retiring.

The heroes tried to get some further rest and the following morning were joined by Wynn to continue the journey to Wyrmblood Lake. Before departure, Isalien repaired her bow using the string from Quentin’s bow. When the heroes arrived near the lake several hours later, Isalien said her farewell; she had come further than she initially intended, and she was unwilling to put her life further at risk. She did understand the importance of the mission the heroes were on, and to aide them, as well as a thank you for them caring for her during her recovery, she traded her magnificent bow for James’.

When Isalien had departed, Emrys turned all of the party invisible in a feat of raw arcane power. This allowed Wynn to escort James to the bank of the lake and take in the situation. Once James witnessed the lake, with the many lizardfolk huts dotting the bank, the enormous ziggurat, covered in moss and vines, as well as the lizardfolk that patrolled the lake and the structure itself, he knew that getting inside would require subterfuge and guile.

When James returned to the rest of the group (aided by the fact that Emrys had drawn and apparated Toruviel in a hover in front of him, otherwise James may never have found the invisible group), a plan was drawn up. When the heroes ended up approaching the lake and the rest got to observe what James had recalled to them, the plan changed somewhat. Instead of attempting to sneak across the water, climb and infiltrate the ziggurat, the heroes decided to impersonate Xamael’s disciples.

James had four jewelled daggers (only one of which was a replica) which he could distribute among the others, and he was wearing the black leather armour of the Cult of the Dark Queen, retrieved from the Reaverhaunt caves. Using his magical ability to disguise himself, Luca could appear to look like a hardened rogue wearing armour similar to James’ also wearing the jewelled dagger. Hopefully it would be enough to fool the lizardfolk into believing they were Xamael’s henchmen.

Using a distracting caused by Wynn and the other quicklings, they confidently walked up to some boats laying moored at a rickety pier. When confronted with lizardfolk who only spoke Draconic, the heroes were undeterred. Quentin spoke to them with an air of snobbish dismissal that seemed to fit the evil cult members, and they let the group row to the ziggurat. Once there, they disembarked the boats and strolled past all of the lizardfolk guards. Emrys noticed that the lizardfolk had a very bad reaction to the jewelled daggers, but this continued to lend aid to their disguise.

James’ plan had worked. He recalled hearing about a shrewd Cyprian politician whose name he had long since forgotten who said; “Never attempt to win by force what can be won by deception.” Words he lived by and proved themselves once again. There were seven days left before their time ran out, and they couldn’t afford to getting caught up in skirmishes which could be avoided.

To Wyrmblood Lake

Previously, the heroes had made their way to the Sacred Grove outside of Blackbough village to pay tribute to the good sisters. After Quentin sacrificed the memory of his love for his betrothed, the sisters reached out to the heroes and explained their involvement in the queen’s illness. The sisters were coerced by Xamael the Defiler, whom the heroes knew as Melchior, by having their sight stolen from them. Returning their sight to them would be rewarded with them dropping the ward they had placed on the khazra head. And so the heroes decided to seek Melchior out, in the heart of Eastmarsh, where Kalauranthalasis had its lair. Just in time to avoid some of the escalating ugliness between lord Oswin and the guerrillas harassing the hargrove.

Ninth Day, Second Ride, Autumn Red, 1262

(Silvermoon is waning. Bloodmoon in low sanction. Darkmoon is waning.)

It is about midmorning when the heroes arrive at the small quay set up on the side of the river.

The river south of Blackbough is wide and slow moving. The water is brown with dirt and sand, saturated with the compounded plant matter of the Eastmarsh hinterland. The embankment is stitched with soggy reed, sticking high over head, topped with brown cat-tails that look like thick cigars. Several rickety piers have been precariously built on the ever-shifting soil of the riverbank.

Two house-boats, and a half decayed raft have been tied to one of the piers. Attached to the raft is a large, wooden pen, which seems to be used to store logs before sending them downstream. Currently, the pen is near to empty, with only bits of decayed wood bobbing up and down on the gentle motion of the river.

The two houseboats seem very similar in build, long, flat-bottomed boats with a wooden house built on top of it. Like many of the Acadian boats you’ve seen while travelling through the hinterlands, it lacks any of the sleek, graceful lines of the ships you’ve encountered in the harbour of Kingsport. It’s nothing like the Old Queen. One of the boats looks like it’s been abandoned, with holes in the roof and it sitting low on the waterline, as if it’s taken on lots of water. The other boat is obviously inhabited by a small family of Acadians. They are pulling in wide nets off the side of the boat and taking in a modest haul of crayfish. Children are helping put the crayfish in buckets, and two girls are starting a fire inside a cast-iron cauldron on the front deck and roasting the crayfish on a grill over the fire.

After some quick deliberation, the heroes decided to approach the Acadian family and speak to the matron, Alex, a dark haired woman in her middle years who turns out is the mother of three; the twins Margot and Monica, and the shy Louis. She’s married to Pierre, whose brother Stephane and his daughter Victoria also lived with the family on their boat.

Luca, having had the opportunity to observe the Acadians on the way over from Rivermeet to Blackbough, nearly perfectly mimicked their voice, intonation and inflection. The heroes even observed that his mannerisms and posture changed ever so subtly.

Despite his ability to pose as an Acadian, Luca made the mistake of suggesting that Alex and her family weren’t being hospitable, something she took great offense to. It took Quentin’s etiquette and diplomatic intervention for the Acadians to allow the heroes to come aboard.

When they embarked, they found that the twins were preparing a fire in a cast iron cauldron on the front deck, while Pierre and his brother Stephane were pealing crawfish which they had caught from the river. The heroes were promptly put to work. Large buckets of it were brought to a boil and the food was shared.

The heroes would travel with the Acadians but learned that they never went downriver past Rivermeet. When they learned of where the heroes wanted to go, they immediately recognised the place as Wyrmblood Lake and could tell that they had others travel downriver with them from Blackbough who had the same destination; a man who called himself Fedor, who travelled in the company of a woman who called herself lady Mildred, and three men who were their escort. Lady Mildred was an unpleasant and forceful woman who kept wanting to touch the hair of Margot and Monica, making them uncomfortable. The heroes also learned that the three armed men who escorted Fedor and lady Mildred wore jewelled daggers at their side.

Wyrmblood Lake, the heroes learned, was the heart of the lizardfolk land, who worshiped and obeyed an ancient wyrm that lay at the heart of the lake. Quentin promised to vanquish the evil at the heart of Wyrmblood Lake, revealing Róisín and plucking a rose from her scabbard. Alex smiled at the gesture and clipped the rose in her hair.

When the weather turned sour later that day, the heroes set up tents on the front deck and sought shelter while the Acadians put the boat to anchor and went inside. The sun was going down and the evening was setting in and the swamp came alive with noises from frogs and lizards.

Tenth Day, Second Ride, Autumn Red, 1262

(Silvermoon in low sanction. Bloodmoon is waxing. Darkmoon in low sanction.)

That night, Quentin, Luca and James rotated their guard duty, allowing for Astrid, Emrys and Isalien to rest. Besides the occasional crocolisk bumping up against the houseboat, the only remarkable thing about that night was that the bloodmoon coloured all of the fog in a deep, dark red.

The following morning Emrys and Isalien felt much better, though they still had not fully shaken the effects of their stay in Blackbough. While Astrid was doing better as well, she was still moving about slowly and clumsily. It would take another day or two before she would have regained her spirit. Her improvement meant that the heroes decided against her and Isalien travelling all the way to Eastray to wait for them and instead they decided to come along to Wyrmblood Lake.

It wasn’t long after travel downstream was resumed before another boat being punted upriver was encountered. It turned out to be the boat of a friendly Acadian family who passed along some news; it seemed that some people in Eastray had fallen ill to watery bowels. The heroes never said a word, but gave each other knowing looks which told that they all believed a certain young boy was likely responsible.

When eventually the point was reached where the heroes departed the ship to head north to Wyrmblood Lake, goodbyes were exchanged and James solidified the friendship with the Acadian families by trading a cask of Blackbough rum with them. The rest of the way would follow on foot, and it didn’t take long before their shoes, socks and trousers were once again soaked through.

After a day of walking through a water-drenched forest a suitable camp was set up on one of the many small islands; pockets of soggy ground that gave a home to plants and trees, while separated from each other by murky rivulets. Another camp was set up and guard duty was divided between Luca, Emrys, James and Quentin, once again allowing Astrid and Isalien to rest.

First Day, Third Ride, Autumn Red, 1262

(Silvermoon in low sanction. Bloodmoon is waxing. Darkmoon is waxing.)

In the middle of the night, while James was keeping watch the camp was suddenly overrun by tiny people that moved about with an incredible speed. They zoomed around the camp and rummaged through the heroes’ possessions. When James discovered them, he quickly roused the rest and a fight ensued. Much to the consternation of several heroes, these little creatures had tied Quentin’s shoelaces together, and had attached Astrid’s braids to a fallen log. They had also made off with the terrifying flute that Emrys had taken from the hill giant near Pinefall.

The creatures were easily defeated and chased off, but not without Luca getting overwhelmed. Luckily James got to him in time and used one of the last remaining healing potions on him. When calm had returned, James heard a strange rummaging coming from his magical satchel. When he opened it up, he heard high pitched, drunken singing coming from it:

Drink, drank, drunk last night. Drunk the night before.
Gonna get drunk tonight like I never been drunk before!

When he looked inside the bag he found that one of the tiny creatures had made its way into his bag and had been tearing into his supply of rum.

The Good Sisters of the Grove

Previously, the heroes attempted to combat the fatigue and malaise that was afflicting some of them by taking some time in Blackbough to rest up, only to find that the land kept tugging at the threads of everyone’s mental fortitude, attempting to unravel it and undermine the heroes’ resolve. Astrid was particularly afflicted by it. It was mistress Ysgith who had urged the heroes to seek out the good sisters at the sacred grove in order to bring them a tribute in return for aid.

Eighth Day, Second Ride, Autumn Red, 1262

(Silvermoon is waning. Bloodmoon in low sanction. Darkmoon is waning.)

Having returned to the cabin with some food for Astrid and Isalien, the heroes found that Astrid was getting less and less responsive; only caring to lay in bed and sleep. After not being able to convince Astrid to eat, the conversation quickly turned to possibly beseeching the good sisters, and what it would be that the heroes would give as a tribute.

When James suggested that Luca might want to consider putting Blackstar up as a tribute, the staff immediately protested, claiming that the good sisters would use it  for the wrong purposes; “to swell the ranks of the wrong army.” It further expanded Luca’s insight into the twisted personality of the staff. It did not go unnoticed that the staff had become more and more vocal recently.

James was also interested to know what it would be that the group would request from the good sisters once their tribute had been accepted by them. He figured that asking for an orchid would be a waste, since that wasn’t what the heroes were in Blackbough to find. Luca suggested that instead of asking for the orchid, they could ask for something personal of whoever was responsible for the ward that was cast on the cursed khazra head. James remarked that it wasn’t unlikely for the good sisters themselves to be responsible for the magical ward.

On the nature and possible origin of the good sisters, and whether they were extra-planar, brought here during the last Conjunction of the Planes, Luca knew that there were a myriad of strange creatures that existed on the planes that drifted in the astral sea and boiled in the elemental chaos. It was very possible, and even quite likely that the good sisters hailed from one of these planes and were stuck here after the Great Waning set in and the planes that resided in the ethereal mist were locked away behind the Seal of Divine Animus.

It was around this time that there was an arrival at the gates of the Blackbough mansion; a group of loggers and guards, tired and wounded, had fled the hargrove after an attack on their logging camp. Emrys went to investigate and found that the guards at the gate seemed worried, but unfortunately the sorcerer was not able to persuade the guards to share their concerns. Emrys was tired and felt weighed down by the dreary place.

The heroes departed the mansion, deciding to let lord Oswin deal with the returning people without interference; they had more important objectives. On their way to the village they met Blythe and old Abigail, who were making their way to the mansion to provide aid for the returned people. The heroes attempted to get them to explain the concerns that the guards had shown, and it turned out to be one that both Blythe and Abigail shared; the lord was heavy handed to the point of cruelty. Upon saying goodbye, Abigail reaffirmed the route that the heroes would take to find the sacred grove by following a path from the south-east of the village.

The instructions lead the heroes to a small, overgrown path through a dense grove of trees. Carcerian moss dripped from the branches like fine lace. Small trinkets and charms made from twigs, flowers and stones hung in the branches all along the path. They resembled geometric shapes and simple figures of people and they strongly reminded Luca and James of the path that lead to Lilliana’s cave in the woods outside of Allenham.

They found a clearing at the heart of the sacred grove, filled with water-loaded, grassy ground. In the centre of the clearing stood an enormous willow tree, closely rivalling Geolgothis; the large oak that stood at the Seat of Friendship. The swooping branches of the grand willow tree were rich with bright, scarlet leaves, drooping majestically across the clearing like an umbrella.

Underneath that umbrella, a fairy ring of small clusters of crystals circled the tree, jutting out from the soggy ground like mushrooms. The broad trunk of the tree was decorated on one side with an elaborate carving of three women. From left to right; a woman who appeared to have horns, a woman who wore a veil across her eyes and a woman with multiple sets of arms. They appeared tall and slender, standing around a cauldron which the third woman was stirring with a large ladle.

Thick, gnarled roots bored into the ground around the thick tree and house a whole ecosystem of small plants and flowers. Three fragile flowers were chief among them; the ghost orchid. More crystals were jutting from deep underneath the tangled roots.

When Luca suggested making an attempt to grab one orchids James warned him that they were on sacred ground. Quentin was quite surprised by James’ reverence and told James that he respected his position. Whether James was earnestly respectful of the sacredness of the area, or respectful of the possibility they might end up hurt, none could say but James.

It was the roguish young elf that was the first to approach a stone altar in front of the carving of the good sisters. It was covered with dark, scarlet stains that also covered much of the grass and ground around the altar. Many sacrifices had taken place on this site over the generations, it was clear. James placed a large gemstone on the altar as an offering, and stepped back.

Quentin came next and untied the handkerchief he had been wearing since well before he met his companions. He knew that blood would be required for his sacrifice and so, cut the palm of his hand with a dagger and let it drench the handkerchief. He gently placed it on the altar next to James’ gemstone and took a step back.

While Luca was inspecting the orchids, Emrys stepped up to the altar and also produced a precious stone to place down on the altar. From the corner of his eyes, the sorcerer spotted some movement in the treeline and noticed several of the ghoulish creatures prowling menacingly in the darkness, as if held back by something, but eager to be unleashed.

Realising that they were being observed, Emrys decided to address the good sisters directly. Being raised in the cult of Mohiam, worshipping the Moonmaiden, he had been taught the primordial language of the primordial language of the elemental chaos, for reasons that the indoctrination never made clear. It was supposed to predate the language of the elder races and he wagered that the good sisters might understand it.

Emrys’ gambit payed off, and the good sisters responded, though did not reveal themselves. They spoke in a singular voice, made up of three, different and dissonant voices. They explained in rather crude terms that they had been responsible for the ward placed on the khazra head, having been forced by a powerful follower of the Dark Queen. He had taken the sight of one of Memra, one of the good sisters and she who saw all in their land. He had promised to return it once his plan of killing the queen and spreading disease in the capital was complete.

The one to come to them was called Xamael the Defiler, but was known by many names; Melchior, Fedor, Dagnamiir to the dwarves, Lathorael to the elves, and many, many more. Fedor, the heroes knew, was the name of the scholar who had come to Blackbough earlier in the year. And Melchior was the name of Kalina’s “father,” as well as the one to enslave Kalauranthalasis, fashioning the wicked, jewelled daggers from his body to equip a small army of assassins to commit murders across Lyria.

Do you fear beasts and monsters? Oh, hard times are upon us, elfling; brother has turned against brother; the land is soaked in block; evil is rising stronger than ever before. Dark power has surfaced in Eastmarsh. It feeds on hatred and disdain. Destroy the beast and we will be grateful, and tell you all you wish to know.

And so the heroes took it upon themselves to seek out the lair of Kalauranthalasis, find Memra’s sight and return it to her, so that they may be rewarded with the ability to penetrate the ward that the good sisters placed on the khazra head so that Callum the Diviner can attempt to lift the curse which had taken hold of queen Isabella.

The good sisters said that they didn’t care for the trinkets, but they would take Quentin’s tribute; a handkerchief soaked in his own blood. Once taken, he could not remember the significance of the handkerchief and was filled with a sense of sorrow and grief, but for what he was not sure.

The heroes left the sacred grove and returned to Blackbough. Halfway up the hillock from the village to the mansion, they saw that the two guards who had fled the hargrove had been hung from their neck, while close to them was a stump of wood which was drenched in the blood of what was undoubtedly the loggers who fled the hargrove with the guards. At the mansion everyone was working hard to prepare for lord Oswin’s departure. He was taking lieutenant Aram and a group of guards to ride upon the hargrove.

After some deliberation, it was decided to ask Gareth, one of lord Oswin’s servants, to gather provisions for the heroes, including lanterns and oil, and for them to depart first thing in the morning. They would make their way south, towards the river and see if they could find passage downstream. If Astrid would not improve, Isalien would take her all the way to Eastray and await the return of the heroes. In the meantime, the heroes would venture north in search of the lair of Kalauranthalasis. The heroes reasoned that lady Asha, whom they had met in Eastray and was in search of her “mate”, had shown them a crude map of the whereabouts of the dragon’s lair.

Ninth Day, Second Ride, Autumn Red, 1262

(Silvermoon is waning. Bloodmoon in low sanction. Darkmoon is waning.)

The following morning the heroes found that everyone had slept without suffering the same nightmares they had experienced since arriving in Blackbough. It seemed that the good sisters had released their ever tightening grip. While Astrid was not feeling whole yet, everyone, including her, were feeling somewhat better.

As the heroes started to head south, they made a brief stop in Blackbough village, where James bought several small casks of rum from Davina, a broad-shouldered villager who was operating several stills in her hut. After concluding the deal, the heroes headed south, only to arrive at the river several hours later.

Blackbough Downtime

Previously, the heroes barely escaped investigating the abandoned church near Blackbough with their lives as they were attacked by ghoulish creatures that seemed to be conjured up by the land itself to chase them away from finding out more about the good sisters and the power they held over Blackbough and its inhabitants. Their sleep was haunted by nightmares which urged them to leave the swamps but felt equally urged by the mysterious Ysgith to go to the sisters to pay tribute to them.

Seventh Day, Second Ride, Autumn Red, 1262

(Silvermoon is waning. Bloodmoon in low sanction. Darkmoon is waning.)

After mistress Ysgith had suggested that the heroes visit the good sisters in the sacred grove, lord Oswin and his retinue excused himself and let the heroes continue their breakfast and speak in peace. Remembering the ways in which the ante-chambers of both the queen as well as her handmaid had been prepared for eavesdropping, Luca got up to inspect the walls to make sure that someone wasn’t snooping around. He found nothing.

The heroes decided that getting to the hargrove was too time consuming. With only a little over a ride until it was predicted that Dr. Arkenward would lose control of the magic that he contained within the queen, there was little time to spend travelling deeper into the hinterland.

It was during this conversation that Luca started feeling that familiar dark presence which developed like a headache right behind his eyes. From high above an inky darkness solidified into the cold, terrifying shape of Aurion. Time seemed to have stopped and Luca’s friends were frozen in the moment. His master, the magnificent dread, instructed Luca to go to Ysgith and relay a message to her;

“The last person who remembers your name is dying. They don’t have much longer. Go to them.”

When time resumed and Aurion was gone, Luca tried to convince the others that perhaps it was not a bad idea to leave their visit to the sacred grove until the following day. Quentin agreed that in order to present themselves to the good sisters they might want to be in better shape. It was agreed to in Blackbough that day and the conversation turned towards what might be a good tribute to the sisters. James seriously considered giving up drinking alcohol.

An attempt was made to find a competent healer in Blackbough, especially after Emrys found both Isalien as well as Astrid doing physically very poorly. Isalien at least was in better spirits, while Astrid couldn’t be bothered to get out of bed. A very troubling turn of events. The Blackbough majordomo, Blythe was dispatched to seek out old Abigail; a woman from the village whom some of the heroes had spoken to the previous day who was proficient in herbalism and hygiene. She would be able to administer any aid to the wounded.

Luca, keen to speak with Ysgith, found her in the garden behind Blackbough manor observing a flock of blackbirds. Aurion’s message left the mysterious woman in shock. She accused Luca of serving a very dark master, something he could not deny. She left Luca in the garden and he noticed that the blackbirds followed her departure.

In the meantime, Quentin had turned to Nielen the blacksmith for some repairs to his breastplate, pauldrons and gorget. They spoke about the hargrove and the fighting that took place there. Quentin learned that there were about a dozen guards from the Company of the Shield in Blackbough, and twice that number at the hargrove. The fighting had lead to eight of the guards dying and an equal number of villagers losing their life too.

When old Abigail arrived she tended to the heroes, giving a tea of willow bark to Luca for his persistent headache, and redressing the wounds on Isalien and Astrid. Emrys, who observed the woman while she worked, noticed that she was quite reticent in helping the heroes out and likely only did so because they had been extended hospitality by lord Oswin.

While chatting with old Abigail the heroes learned that the scholar who had visited Blackbough had been in the company of, among others, a woman. She had also been bed ridden for most of her stay at the village; afflicted by symptoms not dissimilar to those that Astrid was going through. Emrys tried to pay the old woman for her troubles with one of the gems he had retrieved during one of the many adventures in the last few months. She refused it; hospitality had been extended to the heroes, and it was only right for her to care for the guests.

While Quentin sought to train with lieutenant Aram and the guards in order to analyse the gaps in their tactics, Emrys attempted to commune with Toruviel, seeking to understand how to deal with the good sisters. His reasoning was that if anyone could speak with confidence on dealing with spirits that hailed from the Age of Fear, it might take someone of equal age to advise on that. Toruviel was not very forthcoming with clear information, but instead showed Emrys sights of flying high above snow peaked mountains. When Emrys opened his eyes, he found that the blade was hovering evocatively in front of him.

Eighth Day, Second Ride, Autumn Red, 1262

(Silvermoon is waning. Bloodmoon in low sanction. Darkmoon is waning.)

The following morning, after a night haunted by the same dreams, Astrid had sunken further into her depression. Emrys felt similarly afflicted but managed to push through the fog of despair.

Once again the heroes were invited to break their fast with lord Oswin, but this time Ysgith did not attend. The lord of the manor informed the heroes that she had taken some time for herself and that she’d be fasting for a time.

The conversation quickly turned to lord Oswin explaining how he returned home to take the seat at the head of his house when his father passed away. He had found an estate in trouble and he was unsure on what to do and how to reclaim the hargrove. It was only when Ysgith arrived that she offered him the perspective he needed to appeal to the good sisters for help.

When questioned on where the heroes could find the sacred grove, lord Oswin directed them to a path leading to the south-east from Blackbough village. It would lead them to the sacred grove, at the heart of which stood the scarlet willow tree where the villagers left their tributes to the good sisters.

After breakfast had been concluded, Luca prepared a plate of food for Astrid and brought it to her, only to find her reluctant to eat. She was deteriorating fast, and everyone felt that it would be best to bring their mission to Blackbough to a swift conclusion.

Graveyard Consequences

Previously, the Heroes of the White Eye managed to meet some of the servants at Blackbough Mansion and some of the residents of Blackbough Village and found that the former were living under the rule of lord Oswin, while the latter lived under the rule of the Good Sisters of the Grove, a trio of folklore spirits which accepted gifts and sacrifices in return for safety and prosperity. The heroes also found that the abandoned church was littered with the writings of father Gregory, a priest who had tried to shepherd the villagers away from their superstitions and into the arms of the Platinum Father, only to find just how cruel the good sisters could be to those who opposed them.

Sixth Day, Second Ride, Autumn Red, 1262

(Silvermoon is waning. Bloodmoon is waning. Darkmoon in high sanction.)

Once the heroes had reconstructed all of father Gregory’s writings, and exhausted all that was to learn from them, it was well past sundown. Quentin felt that the best course of action would be to leave Blackbough; he felt it was impossible for the heroes to withstand the power of the good sisters if father Gregory, a man of faith, wasn’t able to withstand them. This elicited a sardonic chuckle from James, who was snacking on some food while leaning up against the altar.

Emrys suggested going back to Blackbough mansion. Luca agreed and asked James whether he still had some stiff drinks that he could share. James rummaged around in that mysterious bag of his and said that he should have enough to get through the night. It was unclear whether James was serious or not.

Luca took the time to memorise the writings of father Gregory while the rest gathered up their things in order to return to Blackbough. A conversation came up when Luca wondered aloud whether the villagers may be watching them. He felt that the villagers were distrustful of the heroes and Emrys briefly wondered whether the writings they had found were even to be trusted, or whether they were planted for the heroes to find. Quentin thought it could have been a test. The heroes briefly entertained the thought before abandoning it.

Just before departure, Luca noticed that there were spores and mushrooms growing on on the side of one of the pews and from between the cracks of the floor tiles. It reminded him of to a disturbing dream he had right before waking up in Old Llygad for the first time. He was chased by a black steed, engulfed in smoke and flame, through the ruins of an old church. He was certain that it had been this church that he had seen in his dream.

When the heroes left the church to make their way back to Blackbough they found that a thick mist had settled over the graveyard outside. Several figures were skulking in the mist; grotesque humanoid with deformed heads and missing their skin, exposing bloody muscle, sinew and bone. Their leader, it seemed, had a horrific addition of bony spikes protruding from its flesh at ghastly angles. It became clear that they were laying in waiting when they immediately and aggressively moved in to attack the heroes.

Despite their viciousness the heroes managed to vanquish the ghoulish creatures, but not without paying a hefty price in blood. It was when the heroes discovered that they were susceptible to fire that the tide of the battle turned into their favour. When the ambushers had been defeated, Luca noticed a tall, slender figure retreating in the mist. He thought he saw that the figure had horns. Later, when the heroes were safely back at the mansion, James shared that he had not seen any horns, but that he thought he had seen a tall, slender woman wearing a veil.

At the mansion, the heroes were received and immediately tended to. Lord Oswin made sure that their wounds were treated and that they had everything they needed, once again underscoring the laws of hospitality.

Luca had read that during the Age of Fear, when humanity was opposing the forces of chaos, law and order were considered an important way to oppose the threat. Anyone caught breaking the laws of hospitality were considered in league with demons. Humanity was so dependent on one other for survival that the laws of hospitality were considered sacred. The Age of Fear made way for The Great Waning, which in turn lead to the Age of Peace, but some of these customs survived and were still held in high regard in the more conservative and remote parts of the Verdant Kingdoms.

Seventh Day, Second Ride, Autumn Red, 1262

(Silvermoon is waning. Bloodmoon in low sanction. Darkmoon is waning.)

You are troubled by haunting dreams throughout the night. You remember being chased through the fog-choked swamp by something large and malicious. You remember tripping and plunging into sinking sand. You tried to crawl out of the mud, but with every move you kept sinking deeper into the relentless bog. You remember feeling something pinch and you looked down to find leeches attaching themselves onto your skin. You remember feeling like you didn’t quite belong in your body; as if it wasn’t yours; like wearing an ill-fitting suit of clothing. You can’t quite remember how things ended and trying to recall other details proves almost impossible, but you feel shaken to your core and have to suppress the urge to pack your things and leave Blackbough.

Upon waking up from a terrible night’s sleep, haunted by strange dreams, Emrys felt exhausted. Blythe, lord Oswin’s majordomo, came to invite the heroes to break their fast together with the lord. The lord received the heroes in the great hall of his manor, where a large table was set up to host them. Lord Oswin was flanked by mistress Ysgith and lieutenant Aram of the Company of the Shield, the commanding officer of the house guard.

Quentin observed mistress Ysgith throughout the breakfast, to see if she had any strange leeches attached to her skin. He couldn’t see any, but did notice several red spots where he had first noticed the leech, as well as elsewhere on her skin.

Meanwhile, the heroes got a chance to talk to lieutenant Aram. They learned that there were eight mercenaries currently at Blackbough and another dozen at the hargrove. They also learned that Aram considers the elven attackers at the hargrove to be procyon due to the tactics they employ. Several men died in defending the grove, all of which were laid to rest in the graveyard at the abandoned church.

When the heroes turned the conversation to finding the ghost orchid, mistress Ysgith suggested the heroes decide what it would be worth to them, and bring an offering to the scarlet willow in the middle of the sacred grove. She implied that whatever it was that they were after, the good sisters might be able to help.